Hey, first off I really appreciate the ideas! Here's my input,
VIP Dungeons are something we've always wanted to make, but it wasn't quite our highest priority. We're currently working on projects that are going to be something that both VIPs and Non-VIPs can enjoy. But, once we're done with that, I'll see what we can do about a VIP Dungeon. :)
World Bosses are a great idea, and we've been thinking of ways to spice up world bosses, and any ideas towards how we can improve them are greatly appreciated. We'll write up some ideas for a new world boss and ask some players about it, get everyone's opinion. Feel free to PM me some ideas in the meantime!
As for weapon quests, that's something we could for sure do, but we'd need to make a balance of should I use the Frozen weapons, or should I use the quest weapons? Something we plan on doing with Arcatraz/Ice Warden gear too, making it so there's positives and negatives for each set, making it a decision based on whatever you're doing.
As for the staves having weapon damage, that's not us particularly adding damage to the staff. We give each item and item level, something you might all know from retail, to show if it's an end-game item, or if it's just a random easy to obtain item. When giving a weapon an item level, there's an automatic scaling system that gives it damage. Say for example you make a 1 speed weapon with an item level of 1000, it will automatically have 181k weapon damage. Something we can override in the system, but it won't actually show in-game. But, back to the point, we're working on balancing casters so that they're not completely useless in PvE, but at the same time so they can't just run around and one-shot you in PvP. Something that'll for sure take some time.
Hey, again thank you so much for the ideas, it really means a lot to me! Here's my input.
Incentives to keep players logging in is something we've thought about multiple times, but after looking into it, we still have quite a few active accounts, the thing is they log in, and log out within about 10 minutes due to lack of content. So, we need things to keep people in-game. We're thinking about adding daily quests they can complete, and then that quest will give them an item with a 24 hour duration, so that they can have a cool item for a whole day, but we'd need some ideas on what those items could be. Feel free to PM me some!
The way we've been handling bans lately can for sure be something we work on. But, a lot of the permanent bans we've handed out lately are for things such as fly-hacking, or advertising other servers. Something we don't quite want around at all. We've even been discussing allowing those bans to not be permanent, so players can learn from their mistakes and move on. Recently we tried that, and the player immediately logged back in on another account and started at it again. Hasn't quite been working out for us. I see where you're coming from, it's killing our population, but the players aren't really wanting to stay around in the first place. :(
As for voting, we were thinking of the daily incentive we talked about also requiring voting, but giving a really big reward. Again, something that'll take some trial and error, but I'll try to get on the top of our list.
Magic Gold... Oh so much Magic Gold... Sean and I recently talked about changing the magic gold up, making it have a real meaning so that we have a currency we can use on Eternian. It's something we do plan on doing (and wiping all current magic gold, whether it be the item or the currency). But, we're going to do it once we've finished revamping all of the instances. 100% something that'll be done soon. :D
With non-VIP gear, and even VIP gear, people are indeed capping on haste waaay to easily. Sean and I have talked about this so many times I can't even count it. We plan on revamping all of the gear once we revamp the instances. Eternian is getting a lot of revamps, but it'll take a while seeing as our staff team is quite small, and our population is even smaller.
Starter quests, daily quests, even just random quests. All things I really want to add so that players have a reason to go back into instances even after they've obtained their Ice Warden sets, and to give more ways to gather mats to upgrade your gear. Really good idea. :)
Thank you all so much for your ideas, it means a lot to me. Seeing that the players want to keep the server alive just as I do. Feel free to PM me any ideas you have, most of you guys even have my Skype (If you don't, it's really hard to guess. Kappa), feel free to message me there too. :D
Sorry for the long post, and if I missed anything I'll reply to it as soon as I get a chance.