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Trav

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Trav last won the day on February 12 2014

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  1. Glad to hear this, I think the kind of instances used probably depends on how many dungeons are planned. If the plan is to introduce a final challenge dungeon that will take a long time to complete then an equally long and grindy dungeon like BRD would fit nicely. If the plan is to add multiple instances I think more similar to what we have would be fine, just gradually being grindier I just think the risk of power creep is a bit higher with multiple smaller grinds. @Moonkinstar recommended Scarlet Monastery and I think it could make for a fun dungeon to farm too, with the different wings and bosses dropping different materials so you can't just farm the same areas over and to give reason to clear the whole instance. I think that's probably the biggest weakness of the current challenge dungeons, there is no requirement to clear the whole thing to get BiS upgrades, for example, a popular method for the current final shadowsbane upgrade is to just do up to Al'ar and then reset, meaning most people never get to fight the quite challenging boss that is Kael'thas as it's not 'worth' it to do. I think along side upgrade materials, ultra rare drops like mounts could be added to give additional reasons to farm, farmable titles, etc.
  2. Type: Instance(s) Description: I feel like Eternian is missing a super grindy piece of content for those of us who like to work towards something over a while, something like the Reaper godsword quest and VIP Dungeon. It would be nice to have something to log in for and work towards over maybe a few weeks or even months. I get that some people aren't a huge fan of this kind of grind but some of us are and I think it would be nice to be rewarded for some dedication in completing super long grinds. I think the kind of upgrades a grind like this should give is extra stamina, spell resist, armor etc rather than just extra meta sockets and damage as those kind of upgrades should probably be saved for the raid content. I think a final tier of shadowsbane that just gives extra stamina and some resist stats would be a nice thing to grind for. Not a necessary upgrade but will make your life just a bit easier when firelands content drops. I get that people have complained about this kind of thing in the past, things being too grindy, but I think it would be a nice option for those of us who actually enjoy logging in and just mindlessly grinding for a while for a bit more survivability rather than a ton more damage (which I guess people would be more likely to complain about if it was super grindy). I think a few thousand stamina per piece, a pinch of magic resist and more armor would be a cool little bonus for something like this
  3. Reduce armor on armor capped mobs to the true armor cap so that armor reducing spells eg. Expose Armor can allow physical damage dealers to be more effective against mobs with max armor My guess is that current armor capped mobs have their armor set to an unnecessarily high number so that even with the armor reductions of like 12% it's still way over the cap
  4. Yeah it's pretty laggy right now, probably hasn't been restarted in a while
  5. Unholy dk talent [Ebon Plaguebringer] doesn't seem to work
  6. I don't think it's purposely put there by the IceCold admins, you may have installed adware on your computer which is causing this to happen, usually it's hidden in program installers. Just make sure when installing programs to check the program and hit the checkbox which says 'No I don't want this.' If it is additional software you were not originally installing. To get rid of your current problem I suggest uninstalling recent programs you have installed and install them again but check for extra pages in the setup for Adware.
  7. Wouldn't this allow people to sell characters on the charshop with impeccable straight away though?
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