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About Calderan

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    Expert Player

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  1. daang I don't know if you remember me but I remember dueling you constantly on reaper before project fire lmao my pallies name was Aero or Dragneel, I had gotten my VIP 7 from buying Wraithy's character he was kinda known across the server if I remember right? Hope your doing well regardless, kinda attempting to get back into this at the moment haha.

  2. ItemID: 70415 Slot: Shoulders Type: Plate Wowhead link: https://www.wowhead.com/transmog-set=764/ruthless-gladiators-scaled-armor-elite-recolor ItemID: 43068 Slot: Shoulders Type: Plate Wowhead link: https://www.wowhead.com/transmog-set=916/blessed-battlegear-of-undead-slaying ItemID: 29070 Slot: Shoulders Type: Plate Wowhead link: https://www.wowhead.com/transmog-set=579/justicar-armor ItemID: 45140 Slot: Shoulders Type: Plate Wowhead link: https://www.wowhead.com/transmog-set=428/aegis-plate-reco
  3. Places a Beacon of Light on a friendly target. Your heals on other party or raid members will also heal the Beacon of Light target for up to 40¤ of the amount healed. Ypur Flas of Light and Holy Light on the Beacon of Light target will also refund 30% of their Mana cost.
  4. Your Judgment abillity hits 2 additional nearby enemiew, and always deals a critical strike against targets above 50% health.
  5. Places a powerful blessing on a single ally for 1 hour, granting a shield that absorbs up to (0.675 * Spell power) damage every 6 sec.
  6. ItemID: 77217 Slot: Weapon Type: 2haxe ItemID: 78403 Slot: Weapon Type: 2haxe ItemID: 47493 Slot: Weapon Type: 2haxe
  7. ItemID: 43085 Slot: Weapon Type: Shield
  8. Places a ward on a party or raid member that heals them for (175% of Spell power) the next time they take damage, and then jumps to another party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
  9. Calderan


    When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
  10. Calderan


    Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for (287.4% of Spell power) and dealing (431.1% of Spell power) Holy damage to enemies.
  11. Throw a Divine Star forward 24 yds, healing allies in its path for (90% of Spell power) and dealing (145% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
  12. Your single-target healing spells refresh the duration of your Renew on the target.
  13. Damaing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
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