I like this idea
but with a bit editing, if possible. Would it be possible to install a stat cap not for each custom item individually (that is what I got from your words, I may have misunderstood), but for characters instead? By this I mean something along the lines of a rule saying:
The value of all gear, custom stats, and everything purchased on character Y combined must not exceed X$. If you already have gear from before the implementation of this rule you will be given a free transfer of gear to another character until character Y value drops below X$.
X being what you guys determine to be a fair number. I'm thinking 3000? Maybe 5000, if you think 3000 would mean too many transfers.
And, whatever choice you guys make, would it apply to devs and admins?
I mean, 3000-5000 may seem low for a character cap, considering the cap for an item back on Eternion was somewhere around that, but let's be real, stats here is dirt-cheap. And, Kenny can down BM in exactly 0.0001 seconds. Nerf Kenny pls.