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Spacepanther

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Everything posted by Spacepanther

  1. My name is Sean and I would like to contribute to the server. I have been playing for about a month now. There are a number of things that I'd like to see addressed: 1. The number of times you can kill a player before they get a warning for camping needs to be reduced by 1 death. This will allow for less raging and more kicks from the server for those fools that do too much killing on the non-VIP players. (I will admit I'm one of those fools.) Meh. 2. The drop rates on some of the PvE grinding gear upgrades (Power Tokens, Ice Clams in particular) seem a bit too low. Not for my personal use, but for those that want to play get discouraged too quickly when farming for the upgrades. Maybe up them by 5%-6%? 3. A good majority of mobs have different path rules than they do in retail. Which I would understand is due to modifications, as well mobs avoid stacking when in large groups, which makes them run too far ahead of you and to completely surround you. This causes some of the mobs to fall off some large cliffs and things, then become stuck and bugged. This accounts for a majority of my Combat Glitches and me having to commit suicide to fix it. I'd suggest that the ability of mobs be changed as far as the ability to move through some objects within the same layer, and redirected paths to where they will avoid falling off objects. As well, once they lose aggression on you when you die, mobs tend to stick around and get stuck on 'Evasion'. This could be fixed by adding a return to spawn point command when out of combat. This may interfere with their aggression range however. 4. The ability to transmogrify items would be a nice addition, but I understand the concept may be a little rough. Possibly add in a store to purchase some items just for looks and ability to transmogrify the items in the Appearance Shop, where you can get a haircut and armor? This is a theory of someone with an imagination, but no knowledge of how to write the code or program this in. I would love to make my VIP4 armor look a little cooler. 5. Addition of account bound items, and the reduction of cost for those of us who want to try new classes and keep our VIP purchases within our account. I would like the ability to do this, and to not have to pay $25 just to send three things from my VIP4 to a warrior of mine, so I can play a warrior. Keeping the $10 fee per item transferred will discourage me from spending money elsewhere. So in summary, you can remove the cost to transfer items inside an account, while keeping a $10 transfer fee per item going outside accounts. This is all for now. I have some good thoughts behind all these ideas, please critique me! I'll love to be a part of the server's progress.
  2. 10 suggestions that I have( have fun reading ;) ) : 1. Raise drop rates of the magic tokens and above, most people do not farm gear past ravaged because the drop rates are very low, causing people to be bored and eventually leave to a different server. "someone feels me" !!!
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