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[Dev News] Class Changes


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  • IceCold Admins

Based on player feedback, we are adding haste scaling to the following spells:

Druid:

Rip
Lacerate
Rake
Pounce

Hunter:

Serpent Sting
Immolation Trap
Black Arrow
Wyvern Sting
Explosive Shot

Mage:

Ignite
Blastwave
Frostfire Bolt

Rogue:

Rupture
Garrote
Recuperate - Duration has also been changed to a flat 10s
Deadly Poison

Blade Flurry has also been enabled after some thorough testing. The only change is the proc rate has been slightly reduced (80%). We will continue to monitor the spell's performance and will make changes if needed.

Death Knight:

Frost Fever
Blood Plague
Unholy Blight

Other changes:

Priest:

We've made a custom change to make Shadow Orbs permanent, players will still have to proc them but spells will not remove Shadow Orb charges and they have an unlimited duration.

This is just the initial update, we will make more changes as we go. I'm still testing/balancing spells so the update will go live in a day or two. We'll make a new announcement when the update releases but I just wanted to get the list out there before the update goes out 🙂

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