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IceGold Farming Improvement


Spacepanther

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After doing a good bit of farming over the last few years I have a suggestion for Reaper developers.

 

Add IceGold cost to upgrading all sets of gear scaling back from Illustrious @ 2500 IceGold/pc to Demonic - Blessed @ 50 IceGold. Elaborated here:

 

Demonic -> Blessed: 50/Pc

Blessed -> Ravaged: 100/Pc

Ravaged -> Divine: 350/Pc

Divine -> Forbidden: 600/Pc

Forbidden -> Impeccable: 900/Pc

Impeccable -> Illustrious: 2500/Pc

 

 

 

 

 

Add an IceGold drop to Demonic (Ramparts) mobs @ 1 IceGold/Kill

 

Change all IceGold drops from Deadmines - Illustrious Zone to a scaled amount from 2 IceGold/kill in the Deadmines to 100 IceGold/kill in Illustrious Zone. I can elaborate a scale for you here:

 

Demonic Zone: 1 IG/Kill

Blessed Zone(s): 2 IG/Kill (Volcanoth's Lair & Deadmines)

Ravaged Zone: 4 IG/Kill

Divine Zone: 7 IG/Kill

Forbidden Zone: 12 IG/Kill

Impeccable Zone: 18 IG/Kill

Illustrious Zone: 100 IG/Kill

 

>>>>>>>>>>>THIS ICEGOLD AMOUNT IS FOR 50 KILLS/PC EXCEPT ILLUSTRIOUS

 

 

Any excess can be used to upgrade the 5000 IceGold/Offset@ 75% chance (Which is a little harsh).

 

 

How about that?

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Maybe add actual gold drops to the mobs in those instanaces @ 4x IceGold Drop, to be split between 4 assumed party members (Benefits for soloing is no split):

 

Demonic Zone: 4 GOLD/KILL

Blessed Zone(s): 8 GOLD/KILL (Volcanoth's Lair & Deadmines)

Ravaged Zone: 16 GOLD/KILL

Divine Zone: 28 GOLD/KILL

Forbidden Zone: 48 GOLD/KILL

Impeccable Zone: 52 GOLD/Kill

ILLUSTRIOUS ZONE IS PERFECT FOR GOLD - Thanks to Bunneh/Molten/Luigi

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