-
Posts
82 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
IceCold News
Support Articles
Bug Tracker
Forums
Gallery
Everything posted by Moonkinstar
-
Move the Dual Wield NPC from the VIP Mall to Deepholm Mall. (Non-vip shamans lose their dual wield upon relog and cannot gain it back without respeccing their talents.)
-
Bug for those without vip status : Shamans lose dual wield upon relog and may not regain it without respeccing their talents.
-
Bug : The 2021 Halloween Bag isn't flagged nonvip. When logging out in any of the challenge dungeons, the stats are disabled and the bag has to be requipped to activate again.
-
Suggestions for 2021 Christmas Evenet ~ Main event held within the Cave of Frozen Relics. ~ All non heroic event items nerfed to -300 of current BiS. Heroic event items nerfed to match current BiS. Note : Event items should NOT be stronger than any Firelands gear upgrade. Unpopular opinion : Event items should be disabled in Firelands instance, in addition to any VIP or custom item. ~ 6-7 minibosses within the area. Each has a 100% drop chance for 1 weapon or accessory and a 30% drop chance for both. Each has a 10 minute respawn. ~ Mini bosses should be armorless and have no resist, but have a blanket 75% damage reduction. Mini bosses should have 1000 M hp. ~ Spiders and Kobolds around the cave each drop 2-4 drop Cinnamon Cookies, 100 of which are needed to upgrade a weapon/accessory to its heroic variant. ~ Daily Quest to kill 50 Monsters and 5 minibosses, 50-100 cinnamon cookie reward. ~ Single Quest to gain 2021 Holiday Bag and a bag of retail holiday items ~ Daily Quest to gain 2 bags of retail holiday items ~ Frostsaber Rock remains as an optional place to farm mats (looting presents). Presents have a 100% chance to loot 1 cinnamon cookie. Each has a 5 minute respawn ~ Presents have 100% chance to drop 1 Crazy Good Winter Cookie, 25% chance for a Speed Pack, 10% for a Preserved Holly (reindeer mount morph) ~ Change Speed Pack to unique. More than 1 is not needed due to the unlimited Charges. ~ Frostsaber Rock World Boss Yeti given damage and abilities similar to that of Alexstrasza the Life Binder. The boss should have a permanent 99% damage reduction aura and 2.1bil HP. 2 guaranteed drops 1 weapon and 1 offset. 30 minute respawn.
-
When using the <VIP> feature "Character Recustomization", it can sometimes bug your character. When you attempt to complete the process, the error "Could not customize character" appears when selecting any option for customization. This does not get fixed if you try to request a race change or another recustomization. This locks the character permanently from any race/customization changes until a GM fixes it.
-
The final quest of the "Alliance Offense" chain, specifically part V, should require you to kill the Horde city leader. Currently, the quest only gives credit upon killing the alliance city leader (This requires cross-faction grouping to complete)
-
Renown Gear Rework Add a new arena : Nagrand Arena. Within this zone, only Renown Gear may be equipped, otherwise you get teleported out/gear is disabled (broken). Renown gear should be disabled in all other areas except : Stormwind City, Orgrimmar and Nagrand Arena Increase the renown drop rate by 2-3x on Stormwind mobs, and by 5x on Orgrimmar mobs, as there are less of them. Add a renown tabard and shirt to complement the current set. Optional : Disallow cross-faction grouping in renown zones. I'm not sure if this is possible to implement or if players are open to this idea, but it may benefit from preventing abuse in these zones
-
Shadowy Apparition, a talent in the priest's Shadow tree crashes players in the vicinity of the priest when they use "Shadow Word: Pain". It also may cause players to lose some items in their inventory. It can be disabled as it is a trivial talent for this class
-
There's a huge power gap between Ice Warden's V and the first level of Glacial [jumps 1200 stats from 1650 -> 2850], this was due to the former VI-X tiers being removed. This makes it harder to balance dungeons and creates a power creep. If all Glacial gear did only +200 jumps after V, Glacial 8 would have 3450 stats, making it easier to balance new content. I know this requires another major overhaul of the dungeon system, but it's just something to keep in mind. It also makes Shadowsbane gear more worthy of being a challenge and more prestigious. I would also suggest toning down the huge power increase from the final upgrade of the Hyjal accessories. If event gear ends up being nerfed, these would also require one. It can also be a chance to fix the discrepancies between certain upgrades (Level 1 puzzle ring having only AP, Level 1 Neck having all stats, then reducing to AP/SP, Lv 3 Staff losing spirit but gaining way too much SP, 2h Axe gaining agility, then losing it at lv 3, etc) Of course, all of this would nerf non-vips on the server as a whole, and some may even complain about it. I think somewhere down the line, a stat squish needs to occur for both non-vip and vip, maybe like 30-40%. If things continue on as they are now, it will be extremely difficult to balance content around non-vips and vips alike.
-
Add a horde mailbox to the Profession mall as the current one only works for Alliance
-
Suggestion regarding all event items : Currently, all event items are far stronger than the obtainable max offset/weaponset (includes Ice Warden's weapons and accessories, Shadowsbane accessories, [VIP] Gruul's Accessories, DoH, HoH /Hyjal Weapons/Accessories). I'd say around 60-70% of the playerbase only comes on twice a year to attend events, only to have the event gear being buffed stronger each time. Since the 2019 Christmas Event, all event gear has far surpassed farmable BiS. I believe that event gear should be there to help players "catch-up", and have cool visual effects that don't affect regular gameplay. They could have a unique model, effect or even a cool mount to reflect this. At the very most, all event gear should be -200 of farmable BiS. It is not fair for the players who continually play and support the server year-round be denied to BiS gear if they have other obligations during the holidays. Gating BiS behind events brings players back, only once or twice a year. I agree that event items should be fun and rewarding, but not your "go-to shop" for the next BiS set until next year. Having holiday bags be the BiS item to obtain each event is enough, rather than having all event offsets and weapons be BiS
-
Add Savory Deviate Delight, Orb of the Sin'dorei, Pygmy Oil, Dartol's Rod of Transformation, Gnomeregan Pride, Darkspear Pride to vote vendor each costing 5 VP and have unlimited use
-
Restore the following Enchants to VIP Mall Enchants Vendor : Head : [Arcanum of the Earthen Ring] +90 stamina, +35 dodge rating [Arcanum of Hyjal] +60 intellect, +35 crit [Arcanum of the Ramkahen] +60 agility, +35 haste [Arcanum of the Wildhammer] +60 strength, +35 mastery [Arcanum of the Dragonmaw] +60 strength, +35 mastery [Arcanum of Vicious Agility] +60 agility, +35 resilience rating [Arcanum of Vicious Strength]+60 strength +35 resilience rating [Arcanum of Vicious Intellect] +60 intellect, +35 resilience rating Shoulder : [Greater Inscription of Vicious Agility] +50 Agility, +25 Resilience Rating [Greater Inscription of Vicious Sententiousness] +50 Agility, +25 Resilience Rating [Greater Inscription of Vicious Intellect] +50 Intellect, +25 Resilience Rating [Greater Inscription of Vicious Strength] +50 Strength, +25 Resilience Rating [Greater Inscription of Charged Lodestone] +50 Intellect, +25 Haste [Greater Inscription of Jagged Stone] +50 Strength, +25 Critical Strike Rating [Greater Inscription of Shattered Crystal] +50 Agility, +25 Mastery Rating [Greater Inscription of Unbreakable Quartz] +75 Stamina, +25 Dodge Rating Chest, Shoulders, Legs, Hands or Feet : [Heavy Savage Armor Kit] +44 stamina Back : [Enchant Cloak - Greater Speed] +23 haste rating [Enchant Cloak - Greater Intellect] +50 intellect Chest : [Enchant Chest - Peerless Stats] +20 all stats [Enchant Chest - Greater Stamina] +75 stamina Bracer : [Enchant Bracer - Agility] +50 agility [Enchant Bracer - Major Strength] +50 strength [Enchant Bracer - Mighty Intellect] +50 intellect [Enchant Bracer - Major Stamina] +40 stamina [Enchant Bracer - Greater Speed] +65 haste rating Hands : [Enchant Gloves - Greater Mastery] +65 mastery [Enchant Gloves - Mighty Strength] +50 strength [Enchant Gloves - Haste] +50 haste Legs : [Dragonscale Leg Armor] +190 attack power, +55 critical strike rating [Twilight Leg Armor] +85 stamina, +45 agility [Powerful Enchanted Spellthread] +95 intellect, +80 stamina Feet : [Enchant Boots - Mastery] +50 mastery rating [Enchant Boots - Haste] +50 haste rating [Enchant Boots - Lavawalker] +35 mastery, +8% run speed [Enchant Boots - Earthen Vitality] +30 Stamina, +8% run speed [Enchant Boots - Assassin's Step] +25 agility, +8% run speed
-
The following DoH weapons do not currently have a weapon upgrade : Shadow Shard Dragonscale Defender Ancient Bulwark Paranoia Blazing Chopper Wailing Slicer Wind's Resonance Diablo's Tooth In addition most DoH items are unique, this property should be removed as multiple of these are permitted at the max upgrade of these items
-
The Cow King's Hide doesn't have an armor type or any armor value making it ineligible for transmog or enchants to be applied to it. Flame Warden's Accessories listed as (OLD) should upgrade to their respective Ice Warden's equivalent (XIII) The descriptors on Ice Warden's Tabards/Shirts should take into account the Heights of Heaven and Hyjal upgrades rather than displaying Tormented as the max
-
Not sure if this is possible but, Remove guild charter requirement and allow guilds to be automatically leveled to level 25. (And option to level existing guilds at the guild creator NPC).
-
4. Not sure if a bug, but the Ruby Sanctum quest doesn't complete when done solo, only when in a group. (Shows objective as complete but cannot be turned in). The quest is marked as [Daily Group] though, so this might be the reason why
-
Increase the MG reward for defeating Alexstrasza the Life Binder from 250.000 to 1.000.000. Conversely, reduce the MG reward for defeating Deathwing and Darklord Ga'liger from 1.000.000 to 250.000. This should more or less reflect the difficulty of these bosses
-
Revamp Cave of Frozen Relics for Christmas Event Cave of Frozen Relics is pretty redundant now due to how many strong weapons there are in the game compared to the Glacial series. It is possible to re-do this dungeon as an outdoor Christmas event dungeon? I believe it would be better than previous years, which were just standing around waiting for a boss and looting presents.
-
3. Certain Frozen relics at VI level cannot be upgraded to Glacial levels "Players will be able to upgrade their old IW gear into Glacial with no requirement cost." - This should include all old Frozen variants
-
List of bugs to report by Moonkinstar 1. Frosted Reinforced Bulwark V should upgrade directly into Glacial series, as an update removed the Frozen series of weapons. It is currently impossible to upgrade past Frozen Dragonbone Shield VI (an obsolete weapon upgrade in particular as with all Frozen weapons) In addition, glacial upgrade VII of the shield does not upgrade to VIII. 2. The 2018 Christmas offsets/weapons are all still disabled in the challenge dungeons while the other event items are permitted
-
Hey, I have 2 suggestions regarding the status of the shirt/tabard that drop from WBs. 1. Remove the non-vip Tabard of Frost / Shirt of Power. Remove the <VIP> designation of the current <VIP> Tabard of Frost / <VIP> Shirt of Power. Make both drop from DW and DL. I don't see a point in gating "non-vip" items. (95% of the population is VIP/has the status, so the non-vip variant is essentially useless). Add the shirt and tabard to Alexstrasza's loot table with a 25% drop chance for each. She is is difficult enough to justify the drop. OR 2. Change the Tabard of Frost / Shirt of Power to a reagent that drops from DW / DL / Alex to upgrade to an item better than the Tormented variants. (Similar to embroidery) The Ice Warden's tabards are currently useless because the Shirt of Power / Tabard of Frost offer both spell and melee stats, have more stats than Tormented, and are easier to obtain. As you said with the weapons, they technically shouldn't drop as items from world bosses since you basically skip the whole upgrade process.
-
Random Screenshot from like 3.5 years ago
Images added to a gallery album owned by Moonkinstar in Eternian Screenshots
-
From the album: Random Screenshot from like 3.5 years ago
old -
I play daily, and have been trying my best to help support the server by consolidating all my suggestions into a single thread, so the devs/admins may get feedback on what needs to be changed. It doesn't help when 95% of this list is ignored. I know you have far more important priorites in your lives than adding custom content on a 3.5 year realm (Eternian came out mid-2013) with almost zero net population, but the lack of content is mostly what's keeping players away. Some of the minor things on that list wouldn't take more than 5 minutes to implement, such as re-enabling wands to encourage people to play casters, changing a socket bonus so palas/sham/druids won't oom after 5 spells, making an IW tabard without haste for DoT-based spell casters, adding an Agility version of The Butchers Cleaver for the agility-deprived classes, the list goes on. It's not necessarily bad to have a content drought when the peak population is 2-3, but even the most minor of changes could bring a few people back. We saw almost 10 players online when DoH was released. I'm thankful for all of you trying to help the server at this point of time, especially Tent who has been very hard-working in getting new content on the way. We hope this is not the end, because Eternian is/was one of the best private realms I've ever played on (next to Eternion).