We made some changes to the Ice Warden/Glacial dungeons, this is meant to clear up some bloat and to create more of a structured start for new players.
Glacial has been changed to have fewer but higher impact upgrades. So there's less upgrades in total (14 to 7) and they have higher stat increases per upgrade. Stats on the items have been re-distributed between the upgrades so base glacial has lower stats than before, the higher stat increase per upgrade means the current max upgrade is still mostly the same as before, so there's no major changes with the highest upgrade.
We were able to reduce the total upgrades from 14 to 7 as stated earlier, which means we were also able to cut some dungeons and use the rest for starter dungeons. New characters start with a regular starter set and will have to complete quests in the starter dungeons to get Glacial.
There's almost too many smaller changes to list, but here's an outline of the more important things:
With this being done, we are going to focus on getting a new world boss and Firelands out. If there are any problems with this update or you have more ideas for changes you can post them on the feedback page as always or our discord server.
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