xankye
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Everything posted by xankye
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they really do need to bring in some work on the raids, and quests, most of the drops are not in game, bugged or not accessible, i think it will be more then a lot of work for them to go in and fix it 1 by 1
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u cant get it back lol, no way of getting it back, it was not classed as stealing, or scamming u sent him money as a gift
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it will not happen, sharing accounts is forbidden and is at you're own risk, as it says in the ice-cold wow rules, and you took the risk of sending gift money, as its also at your own risk, no one can help you as it would be based under sharing accounts, the owner let you play it, u sent them money, they changed pass, and transfered, there was no rule breaking there, just be more careful next time!
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i also think it would be a good idea, something that is a challenge and can be rewarding, maybe something that can be not to long and not to short
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Yeah but they will benefit more in feral with a staff, people want a choice in items they can use
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a lot of people have been going on about new content, like new vote weapons, new content for all classes, spell casters & dps so here is a couple that people have been saying and i have added a few myself 200 vote point throwing knife 200 vote point melee claws 200 vote point vote staff for druids *more agility & dps based stats* 200 vote point caster sword or dagger so casters have a choice between a staff or 1 handed making the god sword stats better then the dagger or reducing the stats on the god dagger, as the godsword is a 2 handed weapon it should have more base stats because without titans grip u can only weild one, and as the dagger it has nearly the same amount of stats as the godsword + u can use it in main or offhand so u can use 2 weapons and get more stats what would make it more powerful in the long run then the 2 handed godsword. pythios. 2 handed melee weapon. 2 handed caster staff caster wand + caster off hand book a caster set that matches the stats for hoarders but is more spell power based. a range weapon bow or crossbow i want to hear other peoples idea's and opinions on this, as i think it would give uniqueness to classes and dps & spell caster bass classes themselves thanks kilamanjaro
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i aso agree on this but i also agree on what others say about it would be more common, there is only 4/5 in atm on active people, and we don't want it to easy for people to get but i agree on the teleport as the drops are stupidly low with not much mobs
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so as a guild leader, and speaker for others i think it would be a good idea if the guilds reward system was involved in ice-cold as the guild levelling exp rate is really low i think it would be a good idea if guild masters could obtain guild upgrading items via donations or vote - guild bank tab 7 and 8 would be a good use to guilds that have a high number of members as the guild bank's are used for storing items to sell. could put it on the donor page for guild masters to buy to upgrade the guild banks if its possable 7th slot http://www.wowhead.com/item=62286 8th slot http://www.wowhead.com/item=62287
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its not just for a rogue, its for all classes. lol
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I Can 't fix this fcking error please help.
xankye replied to hristifor's question in Help & Support
you are missing custom patches and stuff from ur wow data folder, have u deleted anything from it or added anything to it in the past? -
i also agree, but its a melee spell so it will get deactivated not nerfed, so yeah
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first of all most of the players that say paladins don't need nerfed are the players that play them all the time i have a paladin myself and i know how easy it is to kill someone in none vip gear with little skill. rogues got a big nerf, hemo, there glyph's, and a lot of others got deactivated, paladins judgment makes them super op, same as some of the shamans spells, a well geared paladin vs a same geared rogue, the paladin can hit over half hp with just 1 spell? people are stupid to say that is not op, instant heals, stupidly over powered damage, why do u think paladins & shamans are over played because of the amount of damage output they do with hardly any skill needed.....classes like deathknights, druids, warlocks, mages are hardly played even know they are some of the best pvping classes because of how low there damage is and how much nerfs some of the clases have had....rogues lost a lot of damage when hemo got nerfed, and the fact me cant even gouge from behind because the glyph does not work makes it even harder to pvp v's paladins and shamans, druids got nerfed and lost a lot of damage and now there hardly played? i put this topic up so people could comment and give feed back on what they think should happen and would like to see happen, its up to ryan and the other staff members to consider the suggestions and i know not all them will be taken into consideration but hayho what can you do about it...
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Plus I know you are a rogue and a non vip rogue can kill a pally easy if they are skilled enough. Dont know how? its simple to figure out... Also about the 400K judgement thing. Its mainly because of the armour....i know how to kill a paladin and i can.....but its not just rogues that struggle its other classes to...paladins & shamans are the most played classes because people know op they are.
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Ryan has been viewing the topic a couple of times during the day, i think if more people support this then something will have to be done, they can't just ignore it all the time. Idea #4 --> PALLIES DONT NEED TO BE NERFED AGAIN. THEY HAVE BEEN NERFED MULTIPLE TIMES (example consecration taken away (Good AoE to get rogues out of stealth, Seal of Truth (it was OP so it had to go), Retribution Aura (taken away because people were abusing anti camp to get people banned), Judgement was i believe the damage was halved already so reducing it more would just be unfair). Plus I know you are a rogue and a non vip rogue can kill a pally easy if they are skilled enough. Dont know how? its simple to figure out... Also about the 400K judgement thing. Its mainly because of the armor paladins, judgment needs nerfed, it is to op and a lot of people have said this, rogues got a big nerf taking away hemo what is one of the rogues most used spells, i think they need to make all classes consistent, and stable. and they was suggestions for people to comment and add there input to see what others think, no need to bite my head off
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^^^^^ i want people to suggest there idea's and what they thing, and leave feedback. most people just read the first like and post a comment lol
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sorry for the bas spelling, was trying to rush this down all at once, and didn't read it over properly, thanks for the support, lets hope more suggestions & peoples opinions come in and lets see some changes
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So a lot of us have been playing here for a while and have not seen much change and a lot of us have the same suggestions on how to improve and give players something to do. A lot of us come on every day and do the same thing day in and day out and its getting really boring for a lot of us, we need more content to keep new players and old players on there feet in game with stuff to do. here is a few suggestions that some of us put together and think could improve the server. - make the vip dungeon bigger, more bosses lower the spawn time on the mobs, add more drops better items & increase the drop rate a little. ( i think this is a big importance as it will encourage more people to donate ). - make a dungeon that vip 7's and other high vips can group up to do that is not solo-able ( vip 7s or players with soatt's can solo mostly everything and get bored that things are to easy ) - make more team dungeons, that you need raids or a full 5 man group to do. ( add more team based PvE content ). - more PvE item drops. ( the lack of items for each stat based class, Spell casters, Melee is unreal and more items need to be added to give players a more all around choice ) - more quests with better rewards. ( quests are always a big hit on wow private servers, as it makes players spend more time on items they want ) - PvP Tier sets, or a quests to improve the PvP pieces if u have an X amount of Honor points. ( i think it would bring PvP back to ice-cold, to much people just sit about doing nothing after they obtain full PvP and i think it would be a good idea ) - make pythious's drops more all around class stats * Melee & Spell caster * ( there is more melee items and not enough spell casters items ) - increase the stats agility, intel, and add spell power & attack power to hoarders armour ( i think atm its more based on paladin or warrior, i think it should be increased to more of a all class friendly set ) - Increase the amount of armour & stats on the event reward gear * hardest gear in the game to obtain* ( i think the gear should have better PvP based stats on it, as it is the hardest and rarest set to obtain in game) - More Gm & Player hosted events that randomised * not the same typical 1v1 or 2v2 * ( more people enjoy PvE just as much as PvP, i think the lack of people that turn up to events these days is unreal, i think they should add it more starter friendly and introduce more PvE & PvE Based events like gm boss events, king of the hill event, gm war event, more fun events that starter players can join in on to and not feel out geared ) - Make all classes and there spells more stable as a lot of classes are more powerful then others ( paladins judgment is over powered, can hit over 400k in none vip what is over half health to another well geared none vip, shamans are also really over powered, i think they should spend more time in correcting and making different classes more stable). - 2v2, 3v3 arena teams with some type of reward system. ( 2v2 and 3v3 arena teams is always on the suggestion by a lot of players that have played or came from retail in the past, i think that it would be amazing if this feature was added into ice-cold with some type of reward system for conquest points, when u enter the arena u will only be allowed to use none vip gear to make it more fare and so high vip's do not farm off lower levels ). i think all these suggestions would go down with the rest of the community and make a big difference to the ice-cold wow servers and its community itself, a lot of players are getting bored of doing the same stuff day in day out and adding more stuff will give people more choices in what they want to do around the PvP or PvE Based system. thanks for reading, i hope people leave there suggestions & feedback i also hope this post gets taken into consideration. Kilamanjaro
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the arena boss is useless, it is to highly farmed to easy, the drops are useless now, and people sell them for so little
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awesome idea, would bring more fun to gm event's instead of having the same PvP event all the time. +1
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agreed, we never see information about what the next content or the next thing to be added or fixed :(
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So i need someone that does graphics work forums signatures & other graphic's as i need some made for my guild recruitment & for personal use, i am happy to pay for experienced & professionally made product, if anyone is interested could they post some of there work below and i will get in contact with you. thanks kilamanjaro