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ermo112

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Everything posted by ermo112

  1. awsome topic related conversation <3
  2. 1. do u mean Voting for a second trinket which starts from 0 to V? i agree with making it upgradable from the start, but in that case you will need to Nerf The Vote points needed Alot like to 5, it would the starter get the Trinket on the first day , to vote after getting the trinket 2. Farming fine iron is easy right now, they shouldn't make it more easier.. 3. i agree with making it drop more mats, but this is just for vips to get mats easier...(but not LB,FJ,Tou those bosses should be totally buffed up but not the fineiron part.)
  3. in anyway , warriors dont do so much more DPS to be farming 2x more mats, if a shaman full V and Frozen does 3-5m dps, non-vip warrior does the same about 4-6mdps ,
  4. The reforge stuff , would be so sad for non-vip players, because vip players could reforge Spirit/intellect to Strenght/agillity , but the non-vips have all the stats they need.....+ people would have to pay less for better gear...
  5. Thats exactly why i made a warrior, but i seem to see things differently now .
  6. well u think, but warrior Dps is still Balanced with shammy rogue etc. sry man but , warriors have titan grip which makes them use 2x 2h weapons, i do not get your logic.
  7. Suggestion Format Suggestion Type (Event/General Improvement/Nerf/Buff/Loot/Dungeon etc) : Im looking out for all the warriors out there since i am a warrior too , i think getting two times more materials as any other class and still do a balanced Dps with other classes isn't very fair, even if u need to donate only 10$ to get a paladins dual-wield and overpower everything with the dps + they need 2x less mats than a warrior, im suggesting making Warrior-only 2h swords and nerfing the Materials from 200% to 100%-150%, it would make players not to leave after they've realized that even now, when its very easy to get gear, Warriors still need to farm twice as much. think about the future , when you said you will make gearing harder/longer/slower . it would be sad to watch another dude make 2 characters as fast as u made 1 character maximized and still have same dps as them. A short description :Making Warrior-only 2h weapons and nerfing the Materials needed from 200% to 100%-150% , you can even nerf the Materials needed after u Get your 2h weapon frozen. How and Who would that Benefit : It would benefit the players that have already started with a warrior and kept going till VI gear, Then realised the Frozen0-I-II Upgrade for 2h weapon , almost all of the warriors ive seen have left the server or made a new character, its just too unfair. Any screenshots/images if needed :i do not think you'll need a SS
  8. Suggestion Format Suggestion Type (Event/General Improvement/Nerf/Buff/Loot/Dungeon etc) : Adding 3 more bags with stats into one instance (u already have MT, but i would suggest making it into another instance like Deadmines/stonecore/forge of souls etc.) (Making Some camp of mobs [10-15 mobs close to eachother,]into some place for aoe killing and more Fun/mats.) making a Bag farm place, (adding each mob with 20-40 mil hp ,making every mob drop 1-2 Materials[this would be perfect in my opinion]) (1)First bag-will need 100Materials in total for the first upgrade(BagI), 200 for the next upgrade (BagII) ,300 for (BagIII),400 for (BagIV), 500 for bag(V) First Bag Stats- Should be a choice to get Caster , Melee or combining all the stats, BagI- 400stats , BagII- 650 stats , BagIII- 850 stats , BagIV 1150 Stats and BagV 1500 stats(it would be the first one and the most easiest to farm -reason for the low stats, also No haste at all the first bag should be easier to get compare to the other bags, just to get a kick in for farming alot more afterwards. You can get to the second bag upgrade Only by Finishing up your first bag. if u dont know how to make it , then after the BagV quest u will recieve a quest that will give you the bagV + the new bagI (first upgrades need less mats , at all times because of that.) (2)Second bag- Will need 200 materials (BagI) ,400 for (BagII), 600 for (BagIII), 800 for (Bag IV) and 1000 materials for the final (BagV) Second bag stats- Will be better in the start like 600(BagI) , 1000 stats (BagII), 1250stats (BagIII), 1500 (BagIV) and For Bag(V) id say about 2000-2250 stats You will need fully Upgraded 1-st Bag and 2-nd Bag to continue for the next bag (3)Third bag- Will need 400 materials (BagI), 650-700 for (BagII) , 700-900 (BagIII), 1100-1200 for (BagIV) and for Bag(V) would be like 2000 mats (because of the awsome stats) Third Bags Stats- would look like BagI-800 stats , BagII-1100stats , BagIII-1500stats, Bag IV-2000Stats and , BagV is like 2500-3000 Stats cause of the high farming ull need to do. Making the mobs with a Very little Mount/companions drop (like 0,1%) so it would be more useful/fun and more Giving.There can be many placed where mounts/companions drop , but i think if youre going to kill the dudes All the time , why not get something else sometimes? A short description : If u disagree with the mats/stats i get it , but the idea itself should be useful enough. How and Who would that Benefit : it will benefit the non-vips by getting to do something when youre done farming for your latest upgraded gear+ Vips too For vips- because they might get bored and start camping in arenas xD For the server probably selling the mats with $ or not its by your choice ^^, this would be ideal... and u dont need to farm bags as much as the other things.
  9. hah seriously? i spent 4-5 days /played there on a rogue, and everyone has a different opinion about the place.
  10. 1). Suggestion : Making Emerald forest into anything 1.Adding more Bags with stats (example: Magister's Terrace) Making the Mobs Harder to kill , making funny/cute mobs like Panda cub, flower,baby dinosaur, making it Solo or Making it a instance if so i would imagine it like adding 1-3 more different bags(you will need to upgrade 1 bag to max to get to upgrade the other one) the droprates and the Mobs toughtness would be your choice, but id say about 20mil-30mil each mob would be perfect ) also the need for the Bag I would be like 100 Materials,Bag II one 200 mats and so on to bag V ( every mob dropps 1-2 materials every time.) 2nd bag I would need like 150 mats , Bag II 300 and so on untill V with the same mobs . 3rd bag would need like 200 mats every upgrade. 2.Adding Mobs to drop X-mog gear with a very low drop rate. 3.Making the transmog items farmable.(u can create 2hhanded-[warglaive of azzinorth] or 1handed [staff of lord ahune] to transmog) , ull need to do a quest in Emerald forest which will require the latest possible Weapon (Right now the Frozen II) and 10k of mats in a dungeon where mobs are with 20-30mil hp and drop 1-2 every mob. 4.or combining the 1. and 3. idea and making them both 50% of the instance which can be easily placed, example:Bag Upgrades in the upper Emerald forest and The transmog farm in the lower Ef(the big hole with a lake there :D ) 5.I would call the idea perfect if The Emerald forest was full of panda cubs and Baby dinosaurs droping companions in a low droprate :D The purpose of this is because, alot of people love emerald forest and miss farming there(yes many players appearantly) , Those ideas would make the players stay there longer if they want to. It would benefit the server alot, to have more stuff to do + more to sell with a high price ;)
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