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Everything posted by Rocx
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It's not a secret, nobody really ever asked...
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Hello, There is a planned feature that rewards you with gold/items at certain levels, such as every 10 levels or something. The system is not complete yet however, and the rewards at which levels are not decided. Suggestions are welcome for that.
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By default, your Blizzard install disk or download WILL force itself onto MoP as hard as it can. Generally you should stay away from official downloads and installs. Here is your best option: Create a brand new, empty folder somewhere. Drop IceColdLauncher.exe into it Open the IceCold launcher and press "(Re)Install Game" Let it do it's thing. At the end, you will get a black screen for 10-15 mins before the login screen loads. Now a working Cata install should be in the new folder
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I've only ever seen the Patch Required message when the realmlist is set to Retail WoW accidentally
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Check the realmlist manually if it says Patch required
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For user issues like it rejecting Captchas, contact them here: http://www.wowstatus.net/contact.php
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Reaper is a Cataclysm Instant 85 Funserver with custom items and content. True Ice is a 3.3.5 Blizzlike with custom XP rates, level 1-85 They're very different.
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I don't see how you're coming to the conclusion that Reaper players would move to True Ice. Reaper is a Cataclysm Instant 85 Funserver with custom items and content. True Ice is a 3.3.5 Blizzlike with custom XP rates, level 1-85 They're just too different to compete.
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All vote sites have confirmed they are fixed.
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We contacted the administrators of WoWStatus and TopG about any problems they might have been having. TopG have said there was a temporary voting issue on their end that is now fixed, and WoWStatus are still looking into it. Remember, when a vote site stops working, it's because the vote site changed or broke something, not us.
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You're actually NOT doing it right. For most of those vote sites, after typing the code, you have to then find and click the IceCold link on that rank list to go back to the site. Simply refreshing the IceCold site will do nothing. It's to do with referrals.
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For a long time now, all donations relied solely on PayPal and its ability to process some credit cards. This prevented many from donating because of their country, etc.. But today that changes! We have integrated a new payment service with the site. You will see a link to it at the order confirmation screen, like so: This will take you to a new payment screen, where you can add credit to your store account, as much as you like. When finished, click the big "View credit" link at the bottom, to see your account credit. Now you can pay for donation items using credit. At the checkout, you will see an "Apply credit to balance" button. Use this to pay!
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I think the ingame calendar is borked on the Reaper system, so I wouldn't be surprised if it freezes your game
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Website has been upgraded and the highlights are: The post editor has been improved. Quotes now show in their own box as you edit, and the editor has been improved and stabilized in general. Topics in sections such as "Help and Support" now have a "Best answer" feature, where the original topic starter can mark a reply as the "best answer" to help others having the same problem. The mail system has been improved, reducing problems with email being lost or never arriving. Each forum post now has a little "Share" link on the top right, if you wish to share a single post. The automated Anti-spam system has been improved to stop bots and spammers posting on the website. You can now top-up your own IceCold Store credit. Find the feature under My Purchases -> Account Credit. Along with the mentioned improvements above, many smaller changes in the backend, and fixes to the website theme have improved the website as a whole!
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That is a very nice mount. Noted, but if added it would be a little more challenging to obtain than a vendor..
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You can make a topic in the feedback forum about it.
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The speed of your damage is not changing at the moment, only the amount of damage is going down
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If it is giving that message, it means that the Wow.exe inside your WoW folder is below 4.0.6 Cataclysm. You need minimum version 4.0.6 to play.
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You may have noticed "Project StatSlash" showing in the realmlist for some time now. This announcement will explain what this is, and what it means for Reaper. StatSlash is the name of an upcoming Reaper update. This update focuses totally on stats. As you all know, Reaper has massive stats, insane stats even, on pretty much everything. While this can be fun, it causes a number of underlying problems: Software has limits - the maximum possible number that can be used by WoW for a stat is 2.14 billion. You will notice that bosses such as Deathwing and the VIP LK boss are fast approaching this limit on their health. What happens when new content and harder bosses hit the limit? Then we can no longer make any tougher bosses. And so we cannot keep making better items and content because they would have no match. Scaling issues - many spells in the game scale their effects with certain stats on your items. Because the stats are so large, the scaling becomes massive and you have spells that one-shot everything. You already see the effects of this as a number of spells are already disabled. Reforge - The high stats caused issues with reforging, which was a popular feature. It was eventually disabled for this reason. Caching system - having high stats on gear to match our custom content involves the Ice launcher needing to modify your cache and game files for it to work. This of course causes issues when playing multiple private servers that use different items. There are more issues we could talk about, but you get the picture. It's becoming a hassle for us to maintain these stats. Now, what is StatSlash? It is the solution to these problems that we have been working on for some time now. To explain it simple and direct: it is going to massively reduce the stats on all items and custom creatures and bosses on Reaper. The reduction of numbers is around 95%. This means that all items and custom mobs and bosses will go down to about one twentieth of the stats they have right now. You might be thinking that this sounds awful. But if you think about it, it's not really. You are not being disadvantaged in any way. Remember, everybody else, including creatures, are being reduced the exact same as you. So any players that you can beat right now, you can still beat after StatSlash. So the bottom line is: nothing is actually affecting your gameplay. The numbers are just all smaller. Some advantages of the update are: Many spells may be re-enabled if they no longer cause issues with stat scaling Reforging may be re-enabled Much more new content is able to be created No more launcher cache problems, no cache download Dungeons and items may actually become relevant Makes future Reaper upgrade to 4.3.4 far smoother and quicker A public test realm will be opened for a short while before the update goes live, to let players see what the changes are and know what to expect. We hope you will accept this update and see all the advantages of it.
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You may have noticed "Project StatSlash" showing in the realmlist for some time now. This announcement will explain what this is, and what it means for Reaper. StatSlash is the name of an upcoming Reaper update. This update focuses totally on stats. As you all know, Reaper has massive stats, insane stats even, on pretty much everything. While this can be fun, it causes a number of underlying problems: Software has limits - the maximum possible number that can be used by WoW for a stat is 2.14 billion. You will notice that bosses such as Deathwing and the VIP LK boss are fast approaching this limit on their health. What happens when new content and harder bosses hit the limit? Then we can no longer make any tougher bosses. And so we cannot keep making better items and content because they would have no match. Scaling issues - many spells in the game scale their effects with certain stats on your items. Because the stats are so large, the scaling becomes massive and you have spells that one-shot everything. You already see the effects of this as a number of spells are already disabled. Reforge - The high stats caused issues with reforging, which was a popular feature. It was eventually disabled for this reason. Caching system - having high stats on Blizzard gear to match our custom content involves the Ice launcher needing to modify your cache and game files for it to work. This of course causes issues when playing multiple private servers that use different items. There are more issues we could talk about, but you get the picture. It's becoming a hassle for us to maintain these stats. Now, what is StatSlash? It is the solution to these problems that we have been working on for some time now. To explain it simple and direct: it is going to massively reduce the stats on all items and custom creatures and bosses on Reaper. The reduction of numbers is around 95%. This means that all items and custom mobs and bosses will go down to about one twentieth of the stats they have right now. You might be thinking that this sounds awful. But if you think about it, it's not really. You are not being disadvantaged in any way. Remember, everybody else, including creatures, are being reduced the exact same as you. So any players that you can beat right now, you can still beat after StatSlash. So the bottom line is: nothing is actually affecting your gameplay. The numbers are just all smaller. Some advantages of the update are: Many spells may be re-enabled if they no longer cause issues with stat scaling Reforging may be re-enabled Much more new content is able to be created No more launcher cache problems, no cache download Blizzard dungeons and items may actually become relevant Makes future Reaper upgrade to 4.3.4 far smoother and quicker A public test realm will be opened for a short while before the update goes live, to let players see what the changes are and know what to expect. We hope you will accept this update and see all the advantages of it.