Taythalis Posted November 19, 2011 Posted November 19, 2011 Hey, I was just wondering if you developers would think about making Bosses for every Arena (Strangle thorn, Nagrand, Blades edge, ex.) And make loot really good but make the Spawn timer 20-30mins. :yes: Apple-Core 1
Tiri Posted November 20, 2011 Posted November 20, 2011 Good idea :P It would spread players out so there would be less camping! Lol.
Taythalis Posted November 25, 2011 Author Posted November 25, 2011 OH YEAH! 2 Game masters like this and 1 Game master likes my other Suggestion!!
brakmage Posted November 25, 2011 Posted November 25, 2011 I have seen this on other servers, you most definitely will need to implement a rule against killing the people who attacked it first to get look, if you choose to do this.
crisppala Posted November 25, 2011 Posted November 25, 2011 i agree to the boss in every arena thing but @brakmage not so much
brakmage Posted November 25, 2011 Posted November 25, 2011 i agree to the boss in every arena thing but @brakmage not so much Well if they have tons of health and people spend like 5 mins killing them i dont think they will like being killed in pvp then having to wait for respawn
Taythalis Posted November 26, 2011 Author Posted November 26, 2011 I wanted to make this Idea because 1. It would spread players out. 2. It would give the players a chance to come together and raid the Arena (people tell there friends "come join the server and help me beat this boss!") more people! 3. Better gear 4. Less spawn camping. Yay! :thumbsup: Apple-Core 1
Apple-Core Posted November 26, 2011 Posted November 26, 2011 I wanted to make this Idea because 1. It would spread players out. 2. It would give the players a chance to come together and raid the Arena (people tell there friends "come join the server and help me beat this boss!") more people! 3. Better gear 4. Less spawn camping. Yay! :thumbsup: Agreed!
Apple-Core Posted November 26, 2011 Posted November 26, 2011 I also have another topic posted about which bosses we could use.
Apple-Core Posted November 26, 2011 Posted November 26, 2011 I want one that can Heal/DPS/And tank all for it's self. and One that has Spell's so it can HIT the player's actually
Apple-Core Posted November 26, 2011 Posted November 26, 2011 Cause since everyone has INTENSE Dodge spells could pass through that :D
tastone Posted November 27, 2011 Posted November 27, 2011 It might solve the spawn camping issue (spawn camping will occur where PvP occurs), but with more bosses, its more likely that the Arenas just become Carebear hug-zones when bosses are up. I don't know how they want to make server PvP, but I remember in previous MMOs where there was open world PvP having the difficulty of killing a boss and players at the same time. Spells that can hit players would fit more with the nature of a PvE boss rather than a PvP boss where you have to be worried about other players attacking you. One thing I absolutely hate about WoW is that there is really no Open World boss battle royales :|. Part of the problem, in my humble opinion, with PvP on the server is that you can instantly respawn from where you died with full HP/Mana, making revenge kills much easier, but also not rewarding the victor in the PvP scenario. The only thing I honestly could think of to alleviate this would be to have PvP immune times where after a player dies they are not able to deal damage or take damage from other players. (Note: I am not saying this should be done, but rather just my impressions on it). Well thats the end of my mini-rant on PvP and PvP World Bosses :).
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