Jump to content

Small harmless buffs


Theqraze

Recommended Posts

The old server i played on (WoWge) had some small buff that was fun to have and use

 

Here are they:

Blessing of Zim'Abwa

http://www.wowhead.com/spell=51265#sounds

Blessing of Zim'Rhuk

http://www.wowhead.com/spell=52051

Blessing of Zim'Torga

http://www.wowhead.com/spell=51729#comments

Blessing of D.E.H.T.A.

http://www.wowhead.com/quest=11866

Dominion Over Acherus

http://www.wowhead.com/quest=12657

Strength of Isha Awak

http://www.wowhead.com/spell=5325

Agamaggan's Strength

http://www.wowhead.com/spell=16612

Agamaggan's Agility

http://www.wowhead.com/spell=17013

Razorhide

http://www.wowhead.com/spell=16610

Rising Spirit

http://www.wowhead.com/spell=10767

Windsong

http://www.wowhead.com/spell=126014#see-also-other

Wisdom of Agamaggan

http://www.wowhead.com/spell=7764

 

Hope some of them well be added to the game 

Link to comment
Share on other sites

Let me ask you a few questions.

  • How would it benefit the server?
  • What sort of cool effects would these spells give? e.g. a red fiery aura would be cool. If the spell doesn't do an effect, I wouldn't add it.
  • What good does a spell that adds only 10 - 20 of a stat do?
Link to comment
Share on other sites

I really like a good suggestion, but after opening those links I really wonder what made you think of this suggestion.

Obviously some spells are beneficial. But it'd be really unfair for some people to have the spell while others don't.

Some others just don't make sense to me, I don't see how they could be useful.

 

Let's take a look together.

 

Blessing of Zim'Abwa Only works within Zul'Drak, Gundrak and Drak'Tharon Keep.

http://www.wowhead.c...ll=51265#sounds

Blessing of Zim'Rhuk Only works within Zul'Drak, Gundrak and Drak'Tharon Keep.

http://www.wowhead.com/spell=52051

Blessing of Zim'Torga  Only works within Zul'Drak, Gundrak and Drak'Tharon Keep.

http://www.wowhead.c...=51729#comments

Blessing of D.E.H.T.A. Only works in Borean Tundra. Also a quest, not a spell. The reward is a spell.

http://www.wowhead.com/quest=11866

Dominion Over Acherus Only works within the Ebon Hold. Also a quest, not a spell. A Death Knight only quest. You won't be in the Ebon Hold as anything but a dk.

http://www.wowhead.com/quest=12657

Strength of Isha Awak Seems harmless

http://www.wowhead.com/spell=5325

Agamaggan's Strength Seems harmless

http://www.wowhead.com/spell=16612

Agamaggan's Agility Seems harmless

http://www.wowhead.com/spell=17013

Razorhide  One of the comments at Wowhead.com: it gives a 25% armor boost.

http://www.wowhead.com/spell=16610

Rising Spirit Seems harmless

http://www.wowhead.com/spell=10767

Windsong This renders the caster immune to root and snare effects and it increases both attack and movement speed by 25%. 

There's a total of 4 Windsong spells. The first one can be found above, the other 3 increase Mastery, Haste or Critical Strike rating by 1500
If this spell would be available it would be way to Op. Problem here is I think this was added in 5.0.1. and thus would not be available in Cataclysm.

http://www.wowhead.c...#see-also-other

Wisdom of Agamaggan Seems harmless

 

Only a few of these spells seem to be beneficial. Razorhide and Windsong mainly. They grant you crazy extra's for a period of time.

5 of the suggested spells can only be used in a certain area unless they're bugged. Doesn't seem beneficial at all.

That leaves us with the few spells that can be used everywhere and don't seem to be ridiculously OP. 

5 to be exact:

 
If you open the Wowhead link you'll see that these spells barely add any rating. Never more than 25.
If you open the prntscr.com links however, you'll see that on 4.0.6, which we are on, the amount increased is $s1.
Now I'm not completely sure what this means as this hasn't been tested, but I could see spells like this bugging out due to our customizations. 
 
If they'r bugged they obviously wouldn't be added.
If they're not bugged I really don't see why you would want them to be added. 
If one would have all 5 of these he would have a stunning +2 stamina, +10 Strength, +10 Agility, +10 Intellect and +25 Spirit.
 
Correct me if I'm wrong but it seems these spells are either too Overpowered, too Underpowered or useless due to area requirement. Or possibly bugged^^
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...